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  Miuu
Brief character bio for Miuu Miuu (level 65 Beastlord on Vazaelle member of Royal Defenders of Fen)
editor’s note: this was written when Miuu was level 35 and he was a member of Mandate of Honor, but I updated his level and Guild.

Hello there.  Bet you are wondering how I came across the seemingly double name of Miuu Miuu.  Well friends, that is simple.  Miuu isn't my real first name, but rather a nickname that got stuck with me.  Got so attached to it, that I kept it.  Been so long since I used my real first name, forgot what it was.  But you didn't come here for that now did you.  You want to know a little more about the history of Miuu.  I'll give you the short version as the long one will probably bore you to tears.

I was born into the house of Miuu (and yes, that is my last name) almost 61 years ago.  In Shar Vahl, the Miuu family was one of the most respected merchant/trade families.  You can trace the ancestary back to a member of the royal families court back on Norrath.  Once the chunk of Norrath that was blasted off due to the 'shifting' landed on Luclin, it was my ancestors that began to assist in the rebuilding of our grand city.  There's not many buildings in Shar Vahl that don't have a Miuu's handprints somewhere in them.  That's the part that bothered me the most.  Everywhere I went, everyone treated me like I was some sort of larger than life figure, just because of my families history.  When it came time for me to become a citizen of Shar Vahl, even though they were not supposed to help, people would provide me with directions and guide me along the way.  Oh sure, I could have stuck around and gone into the family business, but I had a feeling there was more to life than maintaining the stores.

So, at the tender age of 9, I ran away from home.  Three long months I wandered out in the wilds of Luclin.  It was not a good time, but it was better than the life I had back in Shar Vahl.  I survived mostly on the kindness of people I met along the way.  By the end of the third month though, I was not doing well.  I had gone for about a week with very little food or water and was very weak.

As I was walking, I could faintly hear a tiny sound coming from the side of the road.  I went over to investigate and I discovered a small tiger kitten that was also lost and weak.  Thats when something inside of me clicked.  I shared what little food and water I had left with that little tiger.  Later on that night, I wrapped him up in the blanket I had found along my travels to keep him warm.  I had expected to wake up the next morning and find him gone back into the wilds to find his family, but he was still there waiting for me it seemed.

Luckily we were close to a town.  I spent my last remaining money I had made from doing odd tasks to buy some food and water for us to share.  As I passed through town however, all the people were calling me Khati Sha (that's beastlord for you Norrathians).  It took me a little while to remember that Khati Sha himself adopted a tiger and trained with it to become a fighting force.  Could I become a follower of Khati Sha?  Could that be the purpose I was searching for?  There was only one way to find out.
I literally had to run back to Shar Vahl as fast as I could and seek out Animist Poren to see if he would train me.  I had to be careful not to be seen or my parents would surely be notified that I had returned and my adventures would be halted before they even began.  Luckily every step of the journey Yuki (that's the name I gave to the tiger kitten) was right behind me.  We managed to make it back to Shar Vahl and into the Khati Sha training grounds without being spotted.  I approached Animist Poren and actually surprised him (still have the scars to prove it).  Once I got patched up from the attack, he promised not to inform anyone that he had seen me and that yes, he would train me to become a Khati Sha if my parents would approve.  So began one of the toughest times of my life.  Do I give up on my dream of becoming a Khati Sha by avoiding my parents, or do I go back and seek their approval after running away?

Luckily, I went back.  After the normal "oh we missed you so" love fest and the "do it again and we'll kill you" period that parents go through, I asked them if I could be enrolled in Animist Poren's class.  My parents knew that if I came back and sought their approval to enter his class, that I must really want to be a Khati Sha.  They didn't try to talk me out of it.



SapphireNickname: Sappy
Quote: "It could be about tying your shoelaces, it's Jet Li and DMX, of course I'm going..." <-- BF insisted I put that there :)

What Is Your Battle Cry?
R
unning through the icy wasteland, clutching a thorned whip, cometh SapphireSniper! And she gives an ominous roar: "You in some shit now, muhfuh! I bring darkness and mayhem like the world's mightiest bad-ass!!!"

The Story of The Sniper (Written by Miuu and Orenwolf.)

Scene – Library in Erudin (written by Miuu)
You wander into the library and are astonished at the sheer number of tomes available for research that the High Men of Erudin have collected. Passing by the many tables with young Erudites and casters of other schools of magics intently studying the tomes to gain the arcane knowledge contained within, you notice one caster in particular that stands out from the rest. Approaching her you can sense the power surrounding her. You cough slightly and notice that she looks up at you with a look that combines “I can kill you right here, right now with a single word” and “Hmm, you look interesting, lets go someplace else and chat”. You feel compelled to follow her.

Scene – The fountain by the Temple of Divine Light in Erudin (written by Miuu)

“Tell me, young one, what is your name?” she says.
“My name is Danilos” you say.
“Ahh. Pleasure to meet you Danilos. My name is Sapphiresniper. I sense that you were seeking me.” she says.
“How did you know that?”
“Simple. I noticed that as you approached, you were so intrigued by me that you walked into several piles of books”, she says with a slight laugh. “What is it that you seek from me?”
“I am but a humble practitioner of the arcane art of wizardry and am seeking to study at the feet of someone more skilled than I”, you manage to stammer out.
“Relax little one. If I was displeased with you, you would have been frozen into a block of ice by now,” Sapphiresniper says with a smile. “Let me explain a little about the life I have led and you can decide if you wish to study under my teaching.”

The following is spoken by Sapphire herself. (written by Miuu)
“I really do not know who my real parents were. I guess I was abandoned or I abandoned them in my thirst for knowledge, my memory only brings me back to my years of study. The caretakers of the library took me in and allowed me food and drink and books for doing their errands, so I guess they can be called ‘parents’ in a sense. From an early age I showed signs of being smarter than the average child. I began reading at an early age. They still talk of the fire that almost destroyed the library (thank Quellious that there were some older wizards around and the mages water elementals came in handy as well). Within a year, I was already ahead of the third year wizard apprentices. It was not easy work, and at times I regret missing out on the normal activities of childhood. As the years passed, my routine never changed. I would go to wizard class, and after, back to the library were I would learn as much as I could from the tomes, and many a morning the keepers would find me asleep on the books. Once I had exhausted the knowledge I could gain from the library and my teachers could train me no more, I decided to go out and seek my fate in Norrath. So here was a bookish wizard with not much real world experience, out in the world. I was scared. I had never been off Odus, and here I was on Antonica.

Somehow I had managed to find my way to the frozen north and the land of the Barbarians. The climate was harsh, but my training had proved effective and I was dispatching the mammoths and snow orcs in that land. I had just killed a vile snow orc and was exhaustedly refreshing my memory of the incantations when an ice goblin whelp surprised me. What was I to do? I was out of mana and I had never been very adept at physical combat. I let out a little scream and prepared for the worst. All of a sudden, the whelp was lying dead at my feet. I looked around and noticed a large barbarian warrior with a Half-elf bard by his side. They introduced themselves as Mybwar and Damu. I thanked them for saving me. Damu sang one of those mystical bard songs that healed my wounds and replenished my mana, while Mybwar sharpened his swords on a rock and did his best to bandage his wounds. We got to talking and I discovered that they wanted to go to Greater Fay and test their combat prowess there, but the walk was a long one and they were not looking forward to it. In an attempt to repay them for their kindness, I offered to use my magics to transport them to Greater Fay.
Once in Greater Fay, I asked if I could tag along with them while they hunted. They agreed and thus began a devastating trio. We prevailed over many foes. Mybwar doing his best impression of a stone wall and letting loose with devastating attacks, Damu keeping our spirits up with song and making Mybwar’s attacks more effective and the monsters less effective, and me standing in the background casting on the monsters and making sure that they were done to a nice golden crisp or frozen solid. Our powers grew over the time that we hunted, but we never forgot the fun we had that time in Everfrost. It was soon after that, that I met someone else that would show me more of the world.

I was in East Freeport waiting for the boat to go to Butcherblock Mountatins. I could have easily ported my way there, but I wanted to relax so I was taking the boat. As the boat pulled up to the docks and I boarded, I saw another Erudite sitting quietly in the corner. It had been a while since I saw another Erudite in my travels, so I went up to talk to him. That’s when I noticed the stench of death and decay around him. That could only mean one thing. He was a necromancer. All my time in Erudin, I knew of the horrors that the heretics of Paineel were capable of and that I shouldn’t trust him, but something about him was different. He introduced himself as Zobin and we got to talking. Even though I knew that I should not be (if the High Guard of Erudin ever found out that I was talking with a Heretic, I would suffer the same fate as those they captured, the ‘hollowing’), I felt at ease around him and knew that he would do me no harm. Once the boat docked, I disembarked and met up with Mybwar and Damu. I introduced Zobin to them and they were a little uneasy at being around a necromancer, but I assured them that he was not like the others and could be trusted. Another member had been added to our little hunting party.

The months passed and many battles were won. Mybwar and Zobin both enjoyed the fights, but for different reasons. Mybwar enjoyed the fights because they showed that he was strong and a good warrior, Zobin enjoyed the fights because every kill we made was another member to be added to his army of the undead. There were times that Mybwar and Damu needed to go off to lands far away and train in the ways of their class and left me and Zobin behind. Even without them, Zobin and I were a formidable team. Where I preferred to end the fights quickly, Zobin revealed in making them last a long time so his victims could suffer in anquish. Yet I never knew him to be mean to any of the party or to others he passed. One time, him and I were hunting in the frozen lands of Velious and he kept on shouting about protecting the snow rabbits. An odd necromancer for sure, but I could sense something deep down inside was troubling him. Something was to happen that would change my life forever.

Mybwar and Damu were off to make another one of their ‘secret’ trips to a land far away and left Zobin and me behind again. Weeks and then months passed and no word from them. I scoured the world for them and no one had heard or seen from them for months. I feared the worst. During my searching, Zobin also disappeared. Mybar and Damu’s bodies were never found, so I am still holding out hope for them. I just wish to Quellious that I had the same hope for Zobin.

I was off in Kunark doing some exploring when I got word of what had happened to Zobin. He was never one to seek out wizardly ports to lands far away and insisted on using mudane methods of travel at all times. He had gone back to Paineel to study some and was now ready to join me on Kunark. He began the journey and cast shadows about himself when he entered Erudin as he had made many enemies there throughout his travels. As he was approaching the docks, the shadows dispersed. He tried to re-cast his invisibility, but it was too late. The High Guard had spotted him and he was captured. They subjected him to the only method of justice in Erudin for heretics, the ‘hollowing’. He was no more. In the period of a month or two, I had lost my hunting party. I returned to Erudin and to the library and tried to drown my sorrows in the tomes. That was when I met a new partner to travel the lands with me.

I remember hearing the hushed tones about the new mysterious powers that the wizard spires I had come to know and love were exhibiting. Strange crackling and sparks were coming from them. Al’Kabor had mentioned that the spires were getting ready to open up travel to a new land soon. But I did not care. I remained in Erudin studying the tomes and trying to forget. That was when I saw him. He looked like the Kerrans I had seen on Erud’s Crossing, but different, larger, more intelligent. His size surprised me, he was as big as Mybwar was, but yet he moved as quietly and as gracefully as a wood-elf. He also had a small tiger following him around. I was intrigued, so I got up to introduce myself. He surprised me by speaking some Erudin (not well, but enough to hold a basic conversation) and introduced himself as Miuu and his spirit companion Yuki. He was one of the Vah Shir race that were found on Luclin. He was exploring Norrath since it was all new to him. I offered to show him around if he would show me around Luclin. His fighting style was unlike any I had seen before. He was part shaman, but more of a fighter than a caster. He even commanded the tiger to assist him. I found that we worked well together. I would allow him to keep the monster occupied while I stood back and did my magics on it. Since he was part shaman, he had basic access to healing magics and travel speed increasing spells. We traveled all over Norrath and Luclin dispatching the various creatures that we found. I felt at ease around this strange fellow, it was like he was familiar to me in some way.”

Scene – The cold hills of the Eastern Wastes (written by Orenwolf)
She sat, perched on the rock she had spent so many days before, surveying the landscape she knew so well.

Ever since she had left the protective ramparts of her beloved Erudin, she had known only the desolate places; those lands where no being of light would choose - or dare - to make it's home.

But she had grown accustomed to the surroundings - Erudites were not given the greatest of hospitality regardless, and instead found her consolation in the knowledge that ultimately, she could outthink any creature lurking here.

For 51 seasons, by her count, she had wandered - returning home only when her craft required it - for a true wizard must know all the dark places, all the weaknesses of the creatures and of Norrath (and now, Luclin, thanks once again to the power of the greatest of Erudite Wizards, Al'Kabor, and her guide, Miuu), and to remain sheltered on Odus would almost certainly have spelled her eventual doom in places such as these.

Smiling to herself, she glanced in the direction of the nearest slithering beast, and began to utter the incantations she knew now, more by instinct than practice - sending yet another shard of ice hurtling towards the ground... yes, it is here that her power is absolute - here that her knowledge is, truly, unquestioned.



ShadowpaaTHE SCROLL - January 30th, 2003

A mood of festive proportion fills the guild house known as Royal Defenders Of Fen. This night the news is good. Stories of legends echo the halls, that such as, Vegga, Paa, Dadu, Slayden, Spokears, Daioe, Nirrarki, Thika, Cat and Queen Fendeesha have advanced on OLD SEBILIS. Reports indicate, this group has Trakanon held up in his soon to be final resting place, deep in the dungeon of doom. They are attending to the wounded eagerly awaiting reinforcements from home for the final surge ahead.
Other legends such as Dakron, Vaniguard, Miuu, Dwest and Wangfoo are led by the legendary Sapphiresniper, who has assembled an army of massive size using the power and might of the newly formed Alliance. This crushing power has pushed the Kromzek Giants of Kael Drakkal all the way back to the arena. It is here that the fight against The Protectors of Zek and King Tormax, that courage and bravery are displayed by Defenders and their allys.

Meanwhile at home it's two legendary figures Reliance and Mubila, training new troops and seeking the answers to our lost comrades Calab and Vahndor. The place called home is where these two great paladins provide safety to our citizens and create a safe heaven for the weary traveler, and teach our children. These soon to be young adventurers themselves pack supplies and forge weapons, and roll bandages. They are told stories of the beginning. How we became legends. A smile crosses each and every child's face, has they sit and listen not moving an inch.

There is a sudden quiet with a sense of urgency in the air. A loud thundering bang, accompanied with a cold brisk breeze, captures the attention of all. The focus switches to the s doors. Immediately soft whispering voices of the young fell the room. " THAT'S PAA THE DEATH CHEATER." Can faintly be made out. One can see the eyes of these children widen with amazement, and delight as Paa, The Ranger, makes his way slowly, He has suffered many injurys of note. Once again without uttering a word he makes his way to the wall of scrolls. There he places a scroll hung by an old gnolls rusty dagger. With obvious effort he makes his way back out. The door SLAMS shut with a mighty force showing his massive strength.

Upon reading the this scroll, " TO BATTLE " , becomes the cry. Defenders jump to their feet, to stand with those said to be legends. Yes, it was this night, the scroll read TO BATTLE ! Once again the children and our citizens await news of those said to be legends, and those who followed that night. It is this night of all nights that others will become legends.

THE Second SCROLL - July 6th, 2003
Once again The Guildhouse Royal Defenders of Fen was at full strength with the recall sent to its many forces scattered across the land. A celebration was about to commence, for Reliance and Mubila had returned with our long lost comrades Calab and Vahndor. We were told how Rel and Mubs scaled the Plane of Air and were freed from their prison in the vast tomb of neverending space. Dancing, music, hugs and handshakes were exchanged amongst all. Miuu supplied the pies, and what a large massive quanity he provided us with this day, not even one piece was left by the end of the celebration. Tears of joy and smiles of happiness could be seen on every face in view. What a great feat this was and happiness was the event of the night. Not to mention the pies tasted damn good too.

However, soon morning would be upon us. Once again Defenders would charge across the lands back to pick up the fight we left behind. Others would, again, wait for news of those said to be legends. This time however, things had to be done. The perils we faced before were still a threat, not yet destroyed, but merely held at bay for the moment. The children were in dire need of time spent with their Queen Fendeesha. So it was decided, Fen would stay behind while Reliance aided by Calab, Dakron, Thika and Slayden would tend to the needs of the community and train the new young fighters. Mubila would return to the battle of Old Seb. Sapphiresniper and Miuu would once again gather those that made up the alliance. Only this time the search for magic weapons of epic value would be their top priority. Dwest would have to face Lord Grimblox alone to conquer his epic weapon. This was the order of those who led the war council of Norrath. Guyn and Lovelyeye, the Princess of Fineness, and her trusty sidekick Reileen were ordered to patrol the region know as LoY, while searching for Divine Might. These three now were legends like those before them. Honored among all in the lands of Norrath. A page in history would be written for Drathese, Avalic and Valcor, for they were sent to face the dangers of Trakanons Teeth to obtain the Key needed to join the battle of Old Seb
.
Vegga "The Fate-Sealer", began a deep and intense meditation of the arcane sciences in preparation for his battle with the evil Necromancer, Venril Sathir of Karnors Castle. Determined once and for all that either Venril or Vegga would no longer walk this land, there was no longer room for the both of them.

Others like Naear, Breezin, Metank, Eyescar, Sliimey, Riannon, Smoochee, Bravefists, Hipower, Marieann, Billomur, Drakion, Marigo, Morvik, Morstell, Maryle, Morvic, Toban, Kirieya, Shelma, Yiter, Swer, Maaxine and Maidine would descend into the lands. This new generation will begin the task of destroying the evil kobalds, gnolls, and orcs across the land. Hoping to one day become legends in their own right.

Meanwhile Shadowpaa, Massiah, Dadurua "The Battle Cleric", Vahndor and Anjelina left for Karnors Castle in hopes of reaching Vegga before his battle began. Along the trail our attention was averted by sounds of metal hitting metal and the loud roars of a cat as it lunged into battle. Yes, these were familar sounds as we remebered the days of fighting with Miuu against the trolls of LoY. This time, however, it was not Miuu engaged in batle but another brave and bold beast. We watched with excitement while this beast and his cat tore that sentry's and spider's arms and legs from their massive bodies one at a time. Insuring pain with each and every tear of their limbs.We expressed our cheers and congratulations at their victory and began to resume our journey. "Wait, stop please!" he yelled to us. "Come sit and share meat and wine with me and enjoy my victory feast." His name was Bonear from the house of Sure Valor. We sat with him and broke bread,  ate of meat and drank of wine that afternoon. We exchanged stories of the old days with each other, and visions of the future. It was then that Bonear and the five of us decided that six heads would truly be better, or for that matter one. So now off to the Dreadlands, a horrid, hot, and humid wasteland. This is where Karnors Castle would be found. That morning our eyes fell upon the sight of a towering structure that reached out to the dark gloomy haze that filled the skyline. Surely this was what we sought. We quickly stormed the front gates and won entry to Karnors Castle. The corridor was littered with the bones of the many others who met their end in the grimey castle. Seeing the destruction all around was too much for the gentle Druid, Anjelina, after assuring that we were safe she headed off to Plane of Disease to face some demons of her own.

Immediately we saw a small blue paladin engaged in heavy battle on the draw bridge that led to the main floor of the castle. Showing no fear as he fought sentry after sentry, healing himself with a blast of freshness, like ice on a hot summers day. This must be how the name Icefear came to be. Every dog Venril sent his way met a bloody death one after the other. Then it happened, Venril unleashed a full assault on the blue pally named Icefear. Amazingly, as everyone else fled for the closest exit, Icefear just tightened his grip on his trusty sword and planted his feet firmer into the masssive blood stained walkway. We sprung to our feet and made a circle with Icefear our backs to each other and the battle began. The six of us were now surrounded by dogs of every type. The teeth glaring and steam pouring from their nostrils. Dog after dog fell at our feet in around our circle. Once the battle was over we stood shaking hands and giving thanks to each other, for there was no more dogs left to slay. This was truly fate hard at work in the trusty hands of those Gods that watch over Norrath. We became a unit of destruction, an army of precision, much like the days in the land of giants with 40 people.

Icefear told us of deeds we could acomplish here to become Barons and beyond even. So it was done we were now six. The quest continued to find Sathir and Vegga before the battle began hopefully. Icefear led us to the tower were we met the dog captain. His medals now hang on the wall next to the stairs that lead to his camp. In the days ahead we would be known to all as fillers one through six. We would derail what seemed like train-loads of dogs from every direction as if consumed in bloodlust. The little blue pally would yank their hiding caracasses from within the walls, while Paa pulled them from left courtyard. Vahndor would put the ones in the right courtyard to sleep and Ice, Paa, and Massiah would begin the butchering. The whole time Dadurua was hard at work, keeping us alive. She made sure that each and every dog knew that hell hath no fury like an angry cleric by introducing them to the pain of her hammer. I can't remember how many times we would hear the cry of travelers and explorers in the zone, yelling to us, pleading, "ZONE GUYS" from the safety of the enterance. Once the chamber was quieted, those at the enterance began to speak. All they could say was "OMG THEY KILLED THEM ALL AND LIVED, ALL OF THEM." Our reply was a simple, we're just fillers. In the days ahead every traveler, explorer or warrior who bit off more then they could chew no longer ran to the exit for their lives. No, they brought them to us "the train killers", and watched us kill dogs and other scum, not even a stop-watch could track the speed of these trains we ripped apart.

Venril went in to hiding and the dogs all disappeared when we returned from gathering supplies. So it was decided that Massiah would stay behind and keep order and an eye open for Vegga and Venril. He would be left to assure those at the enterance that if these dogs ever got out of control again the fillers would return. We met up with Anjelina at the druid grove and the journey to Old Seb began again. This place required the attention of "the fillers" in the land of legends. Old Seb was the place that would test our titles of Veterans, and Venerables to see if they were truely earned. The slaughter of the frogs and the quest for the spell Naltrons mark was underway. We had successfully made a name for ourselves in our new home called "NG" which was filled with riches beyond your wildest dreams.We walked where ever we choose, when we choose, slaying frogs at a feverish rate. However, we hadn't expected fate to take a turn for the worse. Verant the evil tyrant enlisted some new friends, Murphy and the Voodoo Queen. The sole mission of this evil threesome was to rid Seb of the group called "the filllers" once and for all. To date it seems that this evil group has spent more time quarreling amongst themselves. Trying to explain how "the fillers" survived or escaped their evil plots. The fight continues and Queen Fendeesha awaits the scrolls of news from Old Seb as well as news on the advances of the alliance led by Sapphiresniper. The scroll no longer reads "TO BATTLE!" But now due to the fillers, it reads, "SWING FASTER! HIT HARDER! RUN? NO WAY! STAND TALL! BRING HONOR!" Hail to Icefear and Bonear your houses stand proudly with the news of your deeds passed along. Royal Defenders of Fen place you in their hearts across the land, for your hearts now too read RDOF. You are both truly legends of your own. Now with Karnors Castle safe, the land awaits the new scrolls from those known as "the Fillers".



VeggaThe Beginning
Thunder rippled the sky the moment he entered this world. Rain from the heavens pounded his face as he opened his eyes for the first time in this new realm. The reincarnation of a powerful sorcerer had just taken place. An entity who once reeked havoc in a dimension far from this new realm. The consciousness of a being who once relentlessly conquered all the lands which surrounded him. Evil and corruption once controlled and tormented his mind in his conquest for power.

Now he stands in a new land, weak and frail. The scars he inflicted left behind for the storytellers of his old world. His destiny unwritten and his name now unknown, he has a new universe to discover. Naturally he took to learning the arcane sciences as he had once mastered in his former glory. Seeking information and knowledge, he found refuge in a newly formed human settlement by the sea. It was a quiet time, long before the masses arrived. Generations before the hundreds of merchants lit their first torches in the tunnel in the land known as the commons. For once in his ancient existence he has found peace of mind. For once in his life he has found something other than greed to fight for. He made a vow to himself that he would preserve this new found happiness and instill his new beliefs into the minds of generations to come. This time the history books will tell about a great leader. This time the people will sing praise when they hear the name, Lord Vega. A new legacy is born.

Many generations have passed. Emperors have come and gone. New lands have been discovered and legends born. In the city of Erudin, long after the great war with the heretics, a young wizard frequents the library searching for knowledge. He was told by his parents the legends of his ancestors. He heard the stories of the great sage Lord Vega who founded the clan for which he belongs long before the Erudite’s seceded from the human race. He finds scrolls and texts that bare the name of this legend he has heard so many stories about in folklore. A name that he proudly carries as his own. Through these readings he learned of others. Distant cousins and relatives that still reside in the human settlements from which his ancestor derived. Being the oldest in his generation he yearned for adventure and set out to find these long lost relatives. Young Vegga boarded passage on the next ship bound for Qeynos. Still with much to learn, he ventured out leaving his family and his sister Anjelina behind to start his epic adventure.

From his research he learned that the kin he sought had followed different paths in their learning’s. The Truearrow clan, which followed the path of nature, ventured deep into the woods tracking the evils of the world. This science ironically intrigued his sister at a very young age. Then there was the Starsword clan who took up swords and heavy armor while proudly defending the gates of this now great city.

Arriving in the foreign port city he experienced, for the first time, the factions he had read about in his studies. Merchants were reluctant to speak to him. Whispers were heard as he passed citizens on the streets. A strange place indeed for a young Erudite to find himself. Knowing that dangers far worse await outside the city walls he searched for the main gate. That is where the battles are taking place, he knows that is where he will find those he seeks.

Leaving the protective fortified walls of the city, it wasn’t long before he found what he was looking for. A short distance ahead along the road a figure appeared. It was a ranger. Dressed in leather and scattered pieces of rusty chain mail he approached without caution. Sword in hand the ranger knelt to the ground, scooped up some fresh dirt and put it to his nose. “A knoll is near, follow me!” he said. Racing through the trees losing all sense of direction Vegga followed. Arriving in a small clearing in the trees he sees it. A knoll, a creature he had read so much about. A creature that has plagued these woods in recent times. “This is what we are after,” said the ranger. Suddenly the ranger leaped forward charging into battle he engaged the fight with the creature. Caught off guard Vegga frantically reached for his spell book, desperately searching for the right page in which he scribed a spell. Confused by the fury of teeth, steel and claws he fumbled his way to the correct page. He stood up, recited a series of ancient words and watched as the creature’s skin burst into flames as it fell to the ground. The creature has been slain. With the battle over, the ranger walked back to where Vegga stood and said “Good job, we’ve been expecting you, my name is Shadowpaa.”

As the two walked through the woods, Shadowpaa told him of the small encampment where the rest of the group awaits. They were camping an area where the knolls had created a lair. As they approached the camp he noticed two figures sitting around a campfire. One was a paladin named Mubila, a cousin of Shadowpaa, dressed in worn plate mail and carried a sword and a heavily battered shield. The other was Shadowpaa’s son, a magician who wore a tattered robe and carried a cracked staff. The four of them set up camp that night. They bandaged their wounds and rested for the upcoming battle. For in the morning they were to go deep inside the lair itself. What lies ahead is unknown.