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Brief character bio
for Miuu Miuu (level 65 Beastlord on Vazaelle member of Royal Defenders
of Fen) editor’s
note: this was written when Miuu was level 35 and he was a member of
Mandate of Honor, but I updated his level and Guild.
Hello there. Bet you are wondering how I came
across the
seemingly double name of Miuu Miuu. Well friends, that is
simple. Miuu isn't my real first name, but rather a nickname
that
got stuck with me. Got so attached to it, that I kept
it.
Been so long since I used my real first name, forgot what it
was.
But you didn't come here for that now did you. You want to
know a
little more about the history of Miuu. I'll give you the
short
version as the long one will probably bore you to tears.
I was born into the house of Miuu (and yes, that is my last
name)
almost 61 years ago. In Shar Vahl, the Miuu family was one of
the
most respected merchant/trade families. You can trace the
ancestary back to a member of the royal families court back on
Norrath. Once the chunk of Norrath that was blasted off due
to
the
'shifting' landed on Luclin, it was my ancestors that began to assist
in
the rebuilding of our grand city. There's not many buildings
in
Shar Vahl that don't have a Miuu's handprints somewhere in
them.
That's the part that bothered me the most. Everywhere I went,
everyone treated me like I was some sort of larger than life figure,
just because of my families history. When it came time for me
to
become a citizen of Shar Vahl, even though they were not supposed to
help, people would provide me with directions and guide me along the
way. Oh sure, I could have stuck around and gone into the
family
business, but I had a feeling there was more to life than maintaining
the stores.
So, at the tender age of 9, I ran away from home.
Three long
months I wandered out in the wilds of Luclin. It was not a
good
time, but it was better than the life I had back in Shar
Vahl. I
survived mostly on the kindness of people I met along the
way. By
the end of the third month though, I was not doing well. I
had
gone for about a week with very little food or water and was very weak.
As I was walking, I could faintly hear a tiny sound coming
from the
side of the road. I went over to investigate and I discovered
a
small tiger kitten that was also lost and weak. Thats when
something inside of me clicked. I shared what little food and
water I had left with that little tiger. Later on that night,
I
wrapped him up in the blanket I had found along my travels to keep him
warm. I had expected to wake up the next morning and find him
gone
back into the wilds to find his family, but he was still there waiting
for me it seemed.
Luckily we were close to a town. I spent my last
remaining money
I had made from doing odd tasks to buy some food and water for us to
share. As I passed through town however, all the people were
calling me Khati Sha (that's beastlord for you Norrathians).
It
took me a little while to remember that Khati Sha himself adopted a
tiger and trained with it to become a fighting force. Could I
become a follower of Khati Sha? Could that be the purpose I
was
searching for? There was only one way to find out.
I literally had to run back to Shar Vahl as fast as I could and seek
out Animist Poren to see if he would train me. I had to be
careful
not to be seen or my parents would surely be notified that I had
returned and my adventures would be halted before they even
began.
Luckily every step of the journey Yuki (that's the name I gave to the
tiger kitten) was right behind me. We managed to make it back
to
Shar Vahl and into the Khati Sha training grounds without being
spotted. I approached Animist Poren and actually surprised
him
(still have the scars to prove it). Once I got patched up
from
the attack, he promised not to inform anyone that he had seen me and
that yes, he would train me to become a Khati Sha if my parents would
approve. So began one of the toughest times of my
life. Do
I
give up on my dream of becoming a Khati Sha by avoiding my parents, or
do I go back and seek their approval after running away?
Luckily, I went back. After the normal "oh we
missed you so" love
fest and the "do it again and we'll kill you" period that parents go
through, I asked them if I could be enrolled in Animist Poren's
class. My parents knew that if I came back and sought their
approval to enter his class, that I must really want to be a Khati
Sha. They didn't try to talk me out of it.
Nickname:
Sappy
Quote: "It could be about tying
your shoelaces,
it's Jet Li and DMX, of
course I'm going..." <-- BF insisted I put that there :)
What
Is Your Battle Cry?
Running
through the icy wasteland, clutching a thorned whip, cometh SapphireSniper!
And she gives an ominous roar: "You
in some shit now, muhfuh! I bring darkness and mayhem like the world's
mightiest bad-ass!!!"
The
Story of The Sniper
(Written by Miuu and
Orenwolf.)
Scene
– Library in Erudin (written by Miuu)
You wander into the library and are astonished at the sheer number of
tomes available for research that the High Men of Erudin have
collected.
Passing by the many tables with young Erudites and casters of other
schools of magics intently studying the tomes to gain the arcane
knowledge contained within, you notice one caster in particular that
stands out from the rest. Approaching her you can sense the power
surrounding her. You cough slightly and notice that she looks up at you
with a look that combines “I can kill you right here, right now with a
single word” and “Hmm, you look interesting, lets go someplace else and
chat”. You feel compelled to follow her.
Scene
– The fountain by the Temple of Divine Light in Erudin (written by Miuu)
“Tell me, young one, what is your name?” she
says.
“My name is Danilos” you say.
“Ahh. Pleasure to meet you Danilos. My name is Sapphiresniper. I
sense that you were seeking me.” she says.
“How did you know that?”
“Simple. I noticed that as you approached, you were so intrigued by me
that you walked into several piles of books”, she says with a slight
laugh. “What is it that you seek from me?”
“I am but a humble practitioner of the arcane art of wizardry and am
seeking to study at the feet of someone more skilled than I”, you
manage
to stammer out.
“Relax little one. If I was displeased with you, you would have been
frozen into a block of ice by now,” Sapphiresniper says with a smile.
“Let me explain a little about the life I have led and you can decide
if
you wish to study under my teaching.”
The
following is spoken by
Sapphire herself. (written by Miuu)
“I really do not know who my real parents were. I guess I was
abandoned or I abandoned them in my thirst for knowledge, my memory
only
brings me back to my years of study. The caretakers of the library took
me in and allowed me food and drink and books for doing their errands,
so I guess they can be called ‘parents’ in a sense. From an early age I
showed signs of being smarter than the average child. I began reading
at an early age. They still talk of the fire that almost destroyed the
library (thank Quellious that there were some older wizards around and
the mages water elementals came in handy as well). Within a year, I was
already ahead of the third year wizard apprentices. It was not easy
work, and at times I regret missing out on the normal activities of
childhood. As the years passed, my routine never changed. I would go to
wizard class, and after, back to the library were I would learn as much
as I could from the tomes, and many a morning the keepers would find me
asleep on the books. Once I had exhausted the knowledge I could gain
from the library and my teachers could train me no more, I decided to
go
out and seek my fate in Norrath. So here was a bookish wizard with not
much real world experience, out in the world. I was scared. I had
never been off Odus, and here I was on Antonica.
Somehow I had managed to find my way to the frozen north and
the land
of the Barbarians. The climate was harsh, but my training had proved
effective and I was dispatching the mammoths and snow orcs in that
land.
I had just killed a vile snow orc and was exhaustedly refreshing my
memory of the incantations when an ice goblin whelp surprised me. What
was I to do? I was out of mana and I had never been very adept at
physical combat. I let out a little scream and prepared for the worst.
All of a sudden, the whelp was lying dead at my feet. I looked around
and noticed a large barbarian warrior with a Half-elf bard by his side.
They introduced themselves as Mybwar and Damu. I thanked them for
saving me. Damu sang one of those mystical bard songs that healed my
wounds and replenished my mana, while Mybwar sharpened his swords on a
rock and did his best to bandage his wounds. We got to talking and I
discovered that they wanted to go to Greater Fay and test their combat
prowess there, but the walk was a long one and they were not looking
forward to it. In an attempt to repay them for their kindness, I
offered to use my magics to transport them to Greater Fay.
Once in Greater Fay, I asked if I could tag along with them while they
hunted. They agreed and thus began a devastating trio. We prevailed
over many foes. Mybwar doing his best impression of a stone wall and
letting loose with devastating attacks, Damu keeping our spirits up
with
song and making Mybwar’s attacks more effective and the monsters less
effective, and me standing in the background casting on the monsters
and
making sure that they were done to a nice golden crisp or frozen solid.
Our powers grew over the time that we hunted, but we never forgot the
fun we had that time in Everfrost. It was soon after that, that I met
someone else that would show me more of the world.
I was in East Freeport waiting for the boat to go to
Butcherblock
Mountatins. I could have easily ported my way there, but I wanted to
relax so I was taking the boat. As the boat pulled up to the docks and
I boarded, I saw another Erudite sitting quietly in the corner. It had
been a while since I saw another Erudite in my travels, so I went up to
talk to him. That’s when I noticed the stench of death and decay around
him. That could only mean one thing. He was a necromancer. All my time
in Erudin, I knew of the horrors that the heretics of Paineel were
capable of and that I shouldn’t trust him, but something about him was
different. He introduced himself as Zobin and we got to talking. Even
though I knew that I should not be (if the High Guard of Erudin ever
found out that I was talking with a Heretic, I would suffer the same
fate as those they captured, the ‘hollowing’), I felt at ease around
him
and knew that he would do me no harm. Once the boat docked, I
disembarked and met up with Mybwar and Damu. I introduced Zobin to them
and they were a little uneasy at being around a necromancer, but I
assured them that he was not like the others and could be trusted.
Another member had been added to our little hunting party.
The months passed and many battles were won. Mybwar and Zobin
both
enjoyed the fights, but for different reasons. Mybwar enjoyed the
fights because they showed that he was strong and a good warrior, Zobin
enjoyed the fights because every kill we made was another member to be
added to his army of the undead. There were times that Mybwar and Damu
needed to go off to lands far away and train in the ways of their class
and left me and Zobin behind. Even without them, Zobin and I were a
formidable team. Where I preferred to end the fights quickly, Zobin
revealed in making them last a long time so his victims could suffer in
anquish. Yet I never knew him to be mean to any of the party or to
others he passed. One time, him and I were hunting in the frozen lands
of Velious and he kept on shouting about protecting the snow rabbits.
An
odd necromancer for sure, but I could sense something deep down inside
was troubling him. Something was to happen that would change my life
forever.
Mybwar and Damu were off to make another one of their
‘secret’ trips to
a land far away and left Zobin and me behind again. Weeks and then
months passed and no word from them. I scoured the world for them and
no one had heard or seen from them for months. I feared the worst.
During my searching, Zobin also disappeared. Mybar and Damu’s bodies
were never found, so I am still holding out hope for them. I just wish
to Quellious that I had the same hope for Zobin.
I was off in Kunark doing some exploring when I got word of
what had
happened to Zobin. He was never one to seek out wizardly ports to lands
far away and insisted on using mudane methods of travel at all times.
He
had gone back to Paineel to study some and was now ready to join me on
Kunark. He began the journey and cast shadows about himself when he
entered Erudin as he had made many enemies there throughout his
travels.
As he was approaching the docks, the shadows dispersed. He tried to
re-cast his invisibility, but it was too late. The High Guard had
spotted him and he was captured. They subjected him to the only method
of justice in Erudin for heretics, the ‘hollowing’. He was no more. In
the period of a month or two, I had lost my hunting party. I returned
to Erudin and to the library and tried to drown my sorrows in the
tomes.
That was when I met a new partner to travel the lands with me.
I remember hearing the hushed tones about the new mysterious
powers
that the wizard spires I had come to know and love were exhibiting.
Strange crackling and sparks were coming from them. Al’Kabor had
mentioned that the spires were getting ready to open up travel to a new
land soon. But I did not care. I remained in Erudin studying the tomes
and trying to forget. That was when I saw him. He looked like the
Kerrans I had seen on Erud’s Crossing, but different, larger, more
intelligent. His size surprised me, he was as big as Mybwar was, but
yet
he moved as quietly and as gracefully as a wood-elf. He also had a
small tiger following him around. I was intrigued, so I got up to
introduce myself. He surprised me by speaking some Erudin (not well,
but enough to hold a basic conversation) and introduced himself as Miuu
and his spirit companion Yuki. He was one of the Vah Shir race that
were found on Luclin. He was exploring Norrath since it was all new to
him. I offered to show him around if he would show me around Luclin.
His
fighting style was unlike any I had seen before. He was part shaman,
but more of a fighter than a caster. He even commanded the tiger to
assist him. I found that we worked well together. I would allow him to
keep the monster occupied while I stood back and did my magics on it.
Since he was part shaman, he had basic access to healing magics and
travel speed increasing spells. We traveled all over Norrath and
Luclin dispatching the various creatures that we found. I felt at ease
around this strange fellow, it was like he was familiar to me in some
way.”
Scene
– The cold hills of the Eastern Wastes (written by Orenwolf)
She sat, perched on the rock she had spent so many days before,
surveying the landscape she knew so well.
Ever since she had left the protective ramparts of her
beloved Erudin,
she had known only the desolate places; those lands where no being of
light would choose - or dare - to make it's home.
But she had grown accustomed to the surroundings - Erudites
were not
given the greatest of hospitality regardless, and instead found her
consolation in the knowledge that ultimately, she could outthink any
creature lurking here.
For 51 seasons, by her count, she had wandered - returning
home only
when her craft required it - for a true wizard must know all the dark
places, all the weaknesses of the creatures and of Norrath (and now,
Luclin, thanks once again to the power of the greatest of Erudite
Wizards, Al'Kabor, and her guide, Miuu), and to remain sheltered on
Odus
would almost certainly have spelled her eventual doom in places such as
these.
Smiling to herself, she glanced in the direction of the
nearest
slithering beast, and began to utter the incantations she knew now,
more
by instinct than practice - sending yet another shard of ice hurtling
towards the ground... yes, it is here that her power is absolute - here
that her knowledge is, truly, unquestioned.
THE
SCROLL - January 30th, 2003
A
mood of festive proportion fills the guild house known as Royal
Defenders Of Fen. This night the news is good. Stories of legends echo
the halls, that such as, Vegga, Paa, Dadu, Slayden, Spokears, Daioe,
Nirrarki, Thika, Cat and Queen Fendeesha have advanced on OLD SEBILIS.
Reports indicate, this group has Trakanon held up in his soon to be
final resting place, deep in the dungeon of doom. They are attending to
the wounded eagerly awaiting reinforcements from home for the final
surge ahead.
Other legends such as Dakron, Vaniguard, Miuu, Dwest and Wangfoo are
led by the legendary Sapphiresniper, who has assembled an army of
massive size using the power and might of the newly formed Alliance.
This crushing power has pushed the Kromzek Giants of Kael Drakkal all
the way back to the arena. It is here that the fight against The
Protectors of Zek and King Tormax, that courage and bravery are
displayed by Defenders and their allys.
Meanwhile at home it's two legendary figures Reliance and
Mubila,
training new troops and seeking the answers to our lost comrades Calab
and Vahndor. The place called home is where these two great paladins
provide safety to our citizens and create a safe heaven for the weary
traveler, and teach our children. These soon to be young adventurers
themselves pack supplies and forge weapons, and roll bandages. They are
told stories of the beginning. How we became legends. A smile crosses
each and every child's face, has they sit and listen not moving an inch.
There is a sudden quiet with a sense of urgency in the air. A
loud
thundering bang, accompanied with a cold brisk breeze, captures the
attention of all. The focus switches to the s doors. Immediately soft
whispering voices of the young fell the room. " THAT'S PAA THE DEATH
CHEATER." Can faintly be made out. One can see the eyes of these
children widen with amazement, and delight as Paa, The Ranger, makes
his
way slowly, He has suffered many injurys of note. Once again without
uttering a word he makes his way to the wall of scrolls. There he
places a scroll hung by an old gnolls rusty dagger. With obvious effort
he makes his way back out. The door SLAMS shut with a mighty force
showing his massive strength.
Upon reading the this scroll, " TO BATTLE " , becomes the
cry.
Defenders jump to their feet, to stand with those said to be legends.
Yes, it was this night, the scroll read TO BATTLE ! Once again the
children and our citizens await news of those said to be legends, and
those who followed that night. It is this night of all nights that
others will become legends.
THE
Second SCROLL - July 6th, 2003
Once again The Guildhouse Royal
Defenders of Fen
was
at full strength
with the recall sent to its many forces scattered across the land. A
celebration was about to commence, for Reliance and Mubila had returned
with our long lost comrades Calab and Vahndor. We were told how Rel and
Mubs scaled the Plane of Air and were freed from their prison in the
vast tomb of neverending space. Dancing, music, hugs and handshakes
were exchanged amongst all. Miuu supplied the pies, and what a
large massive quanity he provided us with this day, not even one piece
was left by the end of the celebration. Tears of joy and smiles of
happiness could be seen on every face in view. What a
great feat this was and happiness was the event of the night. Not to
mention the pies tasted damn good too.
However, soon morning would be
upon us. Once again Defenders would charge across the lands back to
pick up the fight we left behind. Others would, again, wait for news of
those said to be legends. This time however, things had to be done. The
perils we faced before
were still a threat, not yet destroyed, but merely held at bay for the
moment. The children were in dire need of time spent with their Queen
Fendeesha. So it was decided, Fen would stay behind while Reliance
aided by Calab, Dakron, Thika and Slayden would tend to the needs of
the community and train the new young fighters. Mubila would return to
the battle of Old Seb. Sapphiresniper and Miuu would once again gather
those that made up the alliance. Only this time the search for magic
weapons of epic value would be their top priority. Dwest would have to
face Lord Grimblox alone to conquer his epic weapon. This was the order
of
those who led the war council of Norrath. Guyn and Lovelyeye,
the Princess of Fineness, and her trusty sidekick Reileen were ordered
to patrol the region know as LoY, while searching for
Divine Might. These three now were legends like those before them.
Honored among all in the lands of Norrath. A page in history would be
written for Drathese, Avalic and Valcor, for they were sent to face the
dangers of
Trakanons Teeth to obtain the Key needed to join the battle of Old Seb
.
Vegga "The Fate-Sealer", began a deep and intense meditation of the
arcane
sciences in preparation for his battle with the evil Necromancer,
Venril
Sathir of Karnors Castle. Determined once and
for all that either Venril or Vegga would no longer walk this land,
there was no longer room for the both of them.
Others like Naear,
Breezin, Metank, Eyescar, Sliimey, Riannon, Smoochee, Bravefists,
Hipower, Marieann, Billomur, Drakion, Marigo, Morvik, Morstell, Maryle,
Morvic, Toban, Kirieya, Shelma, Yiter, Swer, Maaxine and Maidine would
descend into the lands. This new generation will begin the task of
destroying the evil kobalds, gnolls, and orcs across the land. Hoping
to one day become legends in their own right.
Meanwhile Shadowpaa, Massiah, Dadurua "The Battle Cleric",
Vahndor and
Anjelina left for Karnors Castle in hopes of reaching Vegga before his
battle began. Along the trail our attention was averted by sounds of
metal hitting metal and the loud roars of a cat as it lunged into
battle.
Yes, these were familar sounds as we remebered the days of fighting
with Miuu against the trolls of LoY. This time, however, it was not
Miuu
engaged in batle but another brave and bold beast. We watched with
excitement while this beast and his cat tore that sentry's and spider's
arms and legs from their massive bodies one at a time. Insuring pain
with each and every tear of their limbs.We expressed our cheers and
congratulations at their victory and began to resume our journey.
"Wait,
stop please!" he yelled to us. "Come sit and share meat and wine with
me
and enjoy my victory feast." His name was Bonear from the house of
Sure Valor. We sat with him and broke bread, ate of meat and
drank of wine that
afternoon. We exchanged stories of the old days with each other, and
visions of the future. It was then that Bonear and the five of us
decided that six heads would truly be better, or for that
matter one. So now off to the Dreadlands, a horrid, hot, and humid
wasteland. This is where Karnors Castle would be found. That morning
our
eyes fell upon the sight of a towering structure that reached out to
the dark gloomy haze that filled the skyline. Surely this was what we
sought. We quickly stormed the front gates and won entry to
Karnors Castle. The corridor was littered with the bones of the many
others who met their end in the grimey castle. Seeing the destruction
all around was too much for the gentle Druid, Anjelina, after assuring
that we were safe she headed off to Plane of Disease to face some
demons of her own.
Immediately we saw a small blue paladin engaged in heavy
battle on the
draw bridge that led to the main floor of the castle. Showing no fear
as he
fought sentry after sentry, healing himself with a blast of freshness,
like ice
on a hot summers day. This must be how the name Icefear came to be.
Every dog Venril sent his way met a bloody death one after the other.
Then it happened, Venril unleashed a full assault on
the blue pally named Icefear. Amazingly, as everyone else fled for the
closest exit, Icefear just tightened his grip on his trusty sword and
planted his feet firmer into the masssive blood stained walkway. We
sprung to our feet and made a circle with Icefear our backs to
each other and the battle began. The six of us were now
surrounded by dogs of every type. The teeth glaring and steam pouring
from their nostrils. Dog after dog fell at our feet in around our
circle.
Once the battle was over we stood shaking hands and giving thanks
to each other, for there was no more dogs left to slay. This was truly
fate hard at work in the trusty hands of those Gods that watch over
Norrath. We became a unit of destruction, an army of precision, much
like the days in the land of giants with 40 people.
Icefear told us
of deeds we could acomplish here to become Barons and beyond even. So
it
was done we were now six. The quest continued to find Sathir and
Vegga before the battle began hopefully. Icefear led us to the tower
were we met the dog captain. His medals now hang on the wall next to
the
stairs that lead to his camp. In the days ahead we would be known to
all as fillers one through six. We would derail what seemed like
train-loads of dogs from every
direction as if consumed in bloodlust. The little blue pally would
yank their hiding caracasses from within the walls, while Paa pulled
them from left courtyard. Vahndor would put the ones in the right
courtyard to sleep and Ice, Paa,
and Massiah would begin the butchering. The whole time Dadurua was hard
at work, keeping us alive. She made sure that each and every dog knew
that
hell hath no fury like an angry cleric by introducing them to the pain
of her hammer. I can't
remember how many times we would hear the cry of travelers and
explorers
in the zone, yelling to us, pleading, "ZONE GUYS" from the safety of
the
enterance. Once the chamber was quieted, those at the
enterance began to speak. All they could say was "OMG THEY KILLED THEM
ALL AND LIVED, ALL OF THEM." Our reply was a simple, we're just
fillers.
In the days ahead every traveler, explorer or warrior who bit off more
then they
could chew no longer ran to the exit for their lives. No, they brought
them to us "the train killers", and watched us kill dogs and other
scum, not even a stop-watch could track the speed of these trains we
ripped apart.
Venril went in to hiding and the dogs all disappeared when we
returned
from gathering supplies. So it was decided that Massiah would stay
behind and keep order and an eye open for Vegga and Venril. He would be
left to assure those at the enterance that
if these dogs ever got out of control again the fillers would return.
We met up with Anjelina at the druid grove and the journey to Old Seb
began again.
This place required the attention of "the fillers" in the land
of legends. Old Seb was the place that would test our titles of
Veterans, and
Venerables to see if they were truely earned. The slaughter of the
frogs and the quest for the
spell Naltrons mark was underway. We had successfully made a name
for ourselves in our new home called "NG" which was filled with riches
beyond your
wildest dreams.We walked where ever we choose, when we choose, slaying
frogs at a feverish rate. However, we hadn't expected fate to take a
turn for the worse. Verant the evil tyrant enlisted some
new friends, Murphy and the Voodoo Queen. The sole mission of this evil
threesome was to rid Seb of the group called "the filllers" once and
for all.
To date it seems that this evil group has spent more time quarreling
amongst
themselves. Trying to explain how "the fillers" survived or escaped
their
evil plots. The fight continues and Queen Fendeesha awaits the scrolls
of news from Old Seb as well as news on the advances of the alliance
led by
Sapphiresniper. The scroll no
longer reads "TO BATTLE!" But now due to the fillers, it reads, "SWING
FASTER! HIT HARDER! RUN? NO WAY! STAND TALL! BRING HONOR!" Hail to
Icefear
and Bonear your houses stand proudly with the news of your deeds passed
along. Royal Defenders of Fen place you
in their hearts across the land, for your hearts now too
read RDOF. You are both truly legends of your own. Now with Karnors
Castle safe, the land awaits the new scrolls from those known as "the
Fillers".
The
Beginning
Thunder rippled the sky the moment he entered this world. Rain from
the heavens pounded his face as he opened his eyes for the first time
in
this new realm. The reincarnation of a powerful sorcerer had just taken
place. An entity who once reeked havoc in a dimension far from this
new realm. The consciousness of a being who once relentlessly
conquered all the lands which surrounded him. Evil and corruption once
controlled and tormented his mind in his conquest for power.
Now he stands in a new land, weak and frail. The scars he
inflicted
left behind for the storytellers of his old world. His destiny
unwritten and his name now unknown, he has a new universe to discover.
Naturally he took to learning the arcane sciences as he had once
mastered in his former glory. Seeking information and knowledge, he
found refuge in a newly formed human settlement by the sea. It was a
quiet time, long before the masses arrived. Generations before the
hundreds of merchants lit their first torches in the tunnel in the land
known as the commons. For once in his ancient existence he has found
peace of mind. For once in his life he has found something other than
greed to fight for. He made a vow to himself that he would preserve
this new found happiness and instill his new beliefs into the minds of
generations to come. This time the history books will tell about a
great leader. This time the people will sing praise when they hear the
name, Lord Vega. A new legacy is born.
Many generations have passed. Emperors have come and gone.
New lands
have been discovered and legends born. In the city of Erudin, long
after the great war with the heretics, a young wizard frequents the
library searching for knowledge. He was told by his parents the legends
of his ancestors. He heard the stories of the great sage Lord Vega who
founded the clan for which he belongs long before the Erudite’s seceded
from the human race. He finds scrolls and texts that bare the name of
this legend he has heard so many stories about in folklore. A name
that he proudly carries as his own. Through these readings he learned
of others. Distant cousins and relatives that still reside in the
human settlements from which his ancestor derived. Being the oldest in
his generation he yearned for adventure and set out to find these long
lost relatives. Young Vegga boarded passage on the next ship bound for
Qeynos. Still with much to learn, he ventured out leaving his family
and his sister Anjelina behind to start his epic adventure.
From his research he learned that the kin he sought had
followed
different paths in their learning’s. The Truearrow clan, which followed
the path of nature, ventured deep into the woods tracking the evils of
the world. This science ironically intrigued his sister at a very young
age. Then there was the Starsword clan who took up swords and heavy
armor while proudly defending the gates of this now great city.
Arriving in the foreign port city he experienced, for the
first time,
the factions he had read about in his studies. Merchants were reluctant
to speak to him. Whispers were heard as he passed citizens on the
streets. A strange place indeed for a young Erudite to find himself.
Knowing that dangers far worse await outside the city walls he searched
for the main gate. That is where the battles are taking place, he
knows that is where he will find those he seeks.
Leaving the protective fortified walls of the city, it wasn’t
long
before he found what he was looking for. A short distance ahead along
the road a figure appeared. It was a ranger. Dressed in leather and
scattered pieces of rusty chain mail he approached without caution.
Sword in hand the ranger knelt to the ground, scooped up some fresh
dirt
and put it to his nose. “A knoll is near, follow me!” he said. Racing
through the trees losing all sense of direction Vegga followed.
Arriving
in a small clearing in the trees he sees it. A knoll, a creature he
had read so much about. A creature that has plagued these woods in
recent times. “This is what we are after,” said the ranger. Suddenly
the ranger leaped forward charging into battle he engaged the fight
with the creature. Caught off guard Vegga frantically reached for his
spell book, desperately searching for the right page in which he
scribed a spell. Confused by the fury of teeth, steel and claws he
fumbled his way to the correct page. He stood up, recited a series of
ancient words and watched as the creature’s skin burst into flames as
it
fell to the ground. The creature has been slain. With the battle over,
the ranger walked back to where Vegga stood and said “Good job, we’ve
been expecting you, my name is Shadowpaa.”
As the two walked through the woods, Shadowpaa told him of
the small
encampment where the rest of the group awaits. They were camping an
area where the knolls had created a lair. As they approached the camp
he noticed two figures sitting around a campfire. One was a paladin
named Mubila, a cousin of Shadowpaa, dressed in worn plate mail and
carried a sword and a heavily battered shield. The other was
Shadowpaa’s son, a magician who wore a tattered robe and carried a
cracked staff. The four of them set up camp that night. They bandaged
their wounds and rested for the upcoming battle. For in the morning
they were to go deep inside the lair itself. What lies ahead is unknown.